Zetia
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Player: NPC
Campaign: Citadel of the Planes
Tiefling
Deity: none
Homeland: Sigil
Character Traits
Class / Level: Rogue 5/Cleric 4Alignment: Chaotic Neutral
Initiative: +4
Speed: 30
Abilities
Strength: 13Dexterity: 18
Constitution: 14
Intelligence: 19
Wisdom: 15
Charisma: 20
Offense
Melee: +1 Mithral Dagger +11 (1d4+2/19-20x2)Ranged: +1 Mithral Dagger +14 (1d4+2/19-20x2)
Base Attack Bonus: +6
Defense
HP: 80AC: 18
Fort: 7
Ref: 9
Will: 7
Skills
Appraise 4Balance 6
Bluff 19
Climb 1
Concentration 2
Diplomacy 21
Disable Device 5
Disguise 5
Escape Artist 4
Forgery 4
Gather Information 17
Heal 3
Hide 20
Intimidate 19
Jump 3
Knowledge (Local) 16
Knowledge (The Planes) 9
Listen 12
Move Silently 23
Perform (Untrained) 5
Ride 4
Search 4
Sense Motive 14
Spot 12
Survival 2
Swim 1
Tumble 9
Use Rope 4
Feats
NegotiatorPersuasive
Stealthy
Weapon Finesse
Special Abilities
Cast Darkness, Darkvision 60', Evasion, Sneak Attack +3d6, Trap Sense +1, Trapfinding, Uncanny Dodge, Domain Access (Healing, Charm), Spontaneous Casting, Turn Undead, Divine Spell CastingGear
Combat Gear: +1 Mithral Dagger (2)Other Gear: Elven Chain, Bag of Holding, Belt of Hidden Pouches, Cloak of Charisma, Boots of Elvenkind
Notes
Background
Little is known of Zetia's past, but it seems thats she knows everyone, and has no apparent enemies.
Zetia full size Image [1]
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