Ceryph
Player: NPC
Campaign: Citadel of the Planes
Human
Deity: none
Homeland: Sigil
Character Traits
Class / Level: Fighter/EpicAlignment: Chaotic Neutral
Initiative: +11
Speed: 20
Abilities
Strength: 26Dexterity: 25
Constitution: 20
Intelligence: 24
Wisdom: 18
Charisma: 24
Offense
Melee: +5 Glassteel Greatsword +35 (2d6+21+1d6/17-20x2)Ranged:
Base Attack Bonus: +20
Defense
HP: 224AC: 34
Fort: 17
Ref: 13
Will: 10
Skills
Appraise 7Balance 3
Bluff 7
Climb 27
Craft (Untrained) 5
Diplomacy 8
Disguise 7
Escape Artist 3
Forgery 7
Gather Information 7
Handle Animal 30
Heal 4
Hide 3
Intimidate 30
Jump 21
Listen 15
Move Silently 3
Perform (Untrained) 7
Ride 32
Search 7
Sense Motive 4
Spot 15
Survival 4
Swim 0
Use Rope 7
Feats
Armor Proficiency: Heavy.Dodge
Cleave
Special Abilities
Gear
Combat Gear:Other Gear: Chalk(3)
Crowbar
Masterwork Manacles
Masterwork Thieves' Tools
Oil(1)
Potion of Cats Grace(2)
Potion of Cure Moderate Wounds(3)
Smokestick(2)
Torch(3)
Notes
any special notesBackground
Ceryph is an ancient warrior who demands respect, as the leader of the Guild of Adventurers he's been there and done that.
Honorable to a fault this old veteran is quite generous and will always help those in need if he is able, but don't let that fool you, he's a stern task master, and is quick to serve justice.